Primitive Navigation Illustrations, 3D Models, Animations, and Field Labs

Primitive Navigation Illustrations

The PITFs:
 a)Produced a series of 2D electronic illustrations of physical phenomena 
 b)Created 3D models of primitive ships for detailed analysis of navigation principles
c)Developed simple animations and time lapse photography of stars and sun
 d)Designed and produced field labs and online HTML forms along with back end data processing 

Teaching Challenge:

SPU 26: Primitive Navigation focused on basic principles of primitive navigation such as human cognition of physical and mental maps, dead reckoning, and direction finding from nature. The course encompassed the basics of astronomy, including planetary orbits, meteorology, thermodynamics, bird behavior, electromagnetic radiation, optics, waves, tides, water transport and chemistry.

Faculty/Instructor(s):

Professor John Huth

Fellow(s):

Christina Mairs, Peyton Greenside, Jonathan Ruel

School, Library, Museum:

Arts and Sciences

Project Deliverable:

2D electronic illustrations, 3D models, field labs, and online forms

Tools and/or Technologies:

Maya, Adobe Illustrator, Adobe Photoshop, HTML, jQuery, FAS Data
Collection Tool, iSites

Course(s)/Discipline(s):

SPU 26: Primitive Navigation

Year Created:

2010

Supported by the Harvard Initiative for Learning & Teaching (HILT)